Skip to content

FloodingLakeSystem Node

Simulates lake formation on a terrain by filling topographic depressions. The algorithm analyzes the terrain elevation model, detects enclosed basins, and incrementally floods them to estimate lake water depths and extents. It applies a depression-filling method to determine the resulting water surface elevation.

img

Category

Hydrology

Inputs

Name Type Description
elevation VirtualArray Terrain elevation.

Outputs

Name Type Description
water_depth VirtualArray Output water depth map representing flooded areas.

Parameters

Name Type Description
mininal_radius Float Minimum radius (in normalized terrain units) used to define the smallest valid lake surface. Water bodies smaller than this threshold are discarded.

Example

img

Corresponding Hesiod file: FloodingLakeSystem.hsd. Use [Ctrl+I] in the node editor to import a hsd file within your current project.

Note

Example files are kept up-to-date with the latest version of Hesiod. If you find an error, please open an issue.