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MixTexture Node

MixTexture enables the seamless integration of multiple textures by utilizing the alpha channel information to control the blending.

img

Category

Texture

Inputs

Name Type Description
texture1 VirtualTexture Input texture.
texture2 VirtualTexture Input texture.
texture3 VirtualTexture Input texture.
texture4 VirtualTexture Input texture.

Outputs

Name Type Description
texture VirtualTexture Output texture.

Parameters

Name Type Description
reset_output_alpha Bool Reset the output alpha channel to 1 (opaque).
use_sqrt_avg Bool Use square averaging for alpha-compositing (instead of linear averaging).

Example

No example yet

No example available for this node.