Opening Node
Opening is a combination of erosion followed by dilation. It is primarily used for removing noise while preserving the shape and size of objects. Use Cases: Noise removal: Opening is effective in removing small, isolated noise regions while keeping the main objects intact. Smoothing object boundaries: Opening can help smooth the boundaries of objects in an image while preserving their overall shape.

Category
WIP/DEPRECATED
Inputs
| Name | Type | Description |
|---|---|---|
| input | VirtualArray | Input heightmap. |
Outputs
| Name | Type | Description |
|---|---|---|
| output | VirtualArray | Dilated heightmap. |
Parameters
| Name | Type | Description |
|---|---|---|
| GPU | Bool | Toogle GPU acceleration on or off. |
| radius | Float | Filter radius with respect to the domain size. |
Example
No example yet
No example available for this node.