Stamping Node
Stamping .

Category
Primitive/Coherent
Inputs
| Name | Type | Description |
|---|---|---|
| cloud | Cloud | Stamping locations and intensities (as a Cloud). |
| kernel | Array | Kernel to be stamped. |
Outputs
| Name | Type | Description |
|---|---|---|
| output | VirtualArray | Output heightmap. |
Parameters
| Name | Type | Description |
|---|---|---|
| blend_method | Enumeration | Blending method. Available values: add, maximum, minimum, multiply, substract. |
| k_smoothing | Float | Smoothing parameter (if any). |
| kernel_flip | Bool | Randomly flip, or not, the kernel before stamping (includes tranposing). |
| kernel_radius | Float | Kernel base radius, with respect a unit square domain. |
| kernel_rotate | Bool | Randomly rotate, or not, the kernel before stamping (can be any rotation angle, can also be ressource consuming). |
| kernel_scale_amplitude | Bool | Determine whether the kernel amplitude is scaled with the point values. |
| kernel_scale_radius | Bool | Determine whether the kernel radius is scaled with the point values. |
| Gain | Float | Mid-centered gain transformation applied to the elevation values. This is a non-linear recurve operator centered around the mid elevation (typically 0.5). Increasing the gain pushes values toward the minimum and maximum elevations, creating flatter low/high regions with a steeper transition around the midpoint. |
| Gamma | Float | Standard gamma correction applied to the elevation values. This is a monotonic power-law remapping that shifts emphasis toward low or high elevations, making the overall shape sharper or bulkier without changing its ordering. |
| Invert Output | Bool | Inverts the output values after processing, flipping low and high values across the midrange. |
| Remap Range | Value range | Linearly remaps the output values to a specified target range (default is [0, 1]). |
| Saturation Range | Value range | Modifies the amplitude of elevations by first clamping them to a given interval and then scaling them so that the restricted interval matches the original input range. This enhances contrast in elevation variations while maintaining overall structure. |
| Smoothing Radius | Float | Defines the radius for post-processing smoothing, determining the size of the neighborhood used to average local values and reduce high-frequency detail. A radius of 0 disables smoothing. |
| Seed | Random seed number | Random seed number. The random seed is an offset to the randomized process. A different seed will produce a new result. |
Example
No example yet
No example available for this node.