RecastCliff Node
RecastCliff add cliffs in a heightmap by introducing sharp changes in elevation to simulate steep vertical terrain features such as cliffs or escarpments.

Category
WIP
Inputs
| Name | Type | Description |
|---|---|---|
| input | VirtualArray | Input heightmap. |
| mask | VirtualArray | Mask defining the filtering intensity (expected in [0, 1]). |
Outputs
| Name | Type | Description |
|---|---|---|
| output | VirtualArray | Filtered heightmap. |
Parameters
| Name | Type | Description |
|---|---|---|
| amplitude | Float | Cliff amplitude. |
| gain | Float | Gain, influence the cliff elevation profile. |
| radius | Float | Filter influence radius. |
| talus_global | Float | Reference talus at which the cliff are added. |
Example
No example yet
No example available for this node.