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RecastCliff Node

RecastCliff add cliffs in a heightmap by introducing sharp changes in elevation to simulate steep vertical terrain features such as cliffs or escarpments.

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Category

WIP

Inputs

Name Type Description
input VirtualArray Input heightmap.
mask VirtualArray Mask defining the filtering intensity (expected in [0, 1]).

Outputs

Name Type Description
output VirtualArray Filtered heightmap.

Parameters

Name Type Description
amplitude Float Cliff amplitude.
gain Float Gain, influence the cliff elevation profile.
radius Float Filter influence radius.
talus_global Float Reference talus at which the cliff are added.

Example

No example yet

No example available for this node.