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WaterDepthDryOut Node

Reduces (dries out) the water depth by applying a ratio to the input depth. This can be used to simulate evaporation, infiltration, or partial drying of flooded areas. An optional mask can be provided to control where the drying effect is applied.

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Category

Hydrology

Inputs

Name Type Description
depth VirtualArray Input water depth values.
mask VirtualArray Optional mask defining where the drying effect is applied. Unmasked areas remain unchanged.

Outputs

Name Type Description
water_depth VirtualArray Output water depth map representing flooded areas.

Parameters

Name Type Description
dry_out_ratio Float Ratio applied to the input depth to reduce water. A value of 0 removes all water, while 1 keeps the original depth.

Example

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Corresponding Hesiod file: WaterDepthDryOut.hsd. Use [Ctrl+I] in the node editor to import a hsd file within your current project.

Note

Example files are kept up-to-date with the latest version of Hesiod. If you find an error, please open an issue.