Guides
Task-oriented walkthroughs that sit between the Core Concepts vocabulary and the exhaustive Node Reference. Each guide answers a specific "how do I…" and points you at the right nodes.
- Erosion — thermal vs hydraulic — carve and smooth terrain.
- Masks & selectors workflow — build a mask and apply it.
- Texturing & colorize — turn a heightmap into colour output.
- Export formats — which export node writes what.
- Batch / headless mode — running Hesiod without the GUI.
New here? Start with the Getting Started walkthrough first.